Unity Developer
Build and ship hyper-casual and simulation games on Unity. You will own gameplay systems end-to-end, work directly with artists and designers, and see your name on a published title within months — not years.
Lahore (On-site) · Mid
JOIN RAVEN GAMES
We are a studio of 30 artists, engineers, and designers in Lahore — crafting mobile games that ship fast, hit hard, and teach you more in a year than most places do in five.
WHY RAVEN
Three things you will get here that most studios cannot offer.
We ship every few weeks, not every few years. You will go from concept whiteboard to live Play Store listing faster than at any AAA studio — and you will learn what works because real players will tell you.
Small teams, big surface area. Within months you will have your name on a published title and your fingerprints on systems players actually use. No design-by-committee, no waiting your turn.
Unity, Unreal, Maya, Blender, Spine, and Figma in production every day. You will work alongside artists, animators, and engineers who care about the details — and you will be expected to as well.
TOOLS & TECHNOLOGIES
OPEN ROLES
4 open positions across our crafts. Filter by team, then apply with your CV.
Build and ship hyper-casual and simulation games on Unity. You will own gameplay systems end-to-end, work directly with artists and designers, and see your name on a published title within months — not years.
Lahore (On-site) · Mid
Model, texture, and light props, environments, and stylized characters for mobile titles. Comfortable in Blender or Maya, with a strong sense of silhouette and readability at small screen sizes.
Lahore (On-site) · Mid
Bring characters to life with hand-keyed and motion-captured animation. Work in Maya or Blender plus Spine for 2D rigs. We will pair you with a senior animator from day one.
Lahore (On-site) · Junior
Define the loops, economies, and progression for new mobile titles. Prototype fast, kill ideas faster, and ship the ones that prove themselves in playtests.
Lahore (On-site) · Mid
No open roles in this craft right now. Send us your CV anyway — we keep great candidates on file.
We hire continuously across art, engineering, and design. If you build games and want to ship them faster, we want to hear from you.
HOW WE HIRE
We respect your time. Here is exactly what to expect from the moment you hit send.
Send your CV and portfolio to careers@rvn.com.pk. We read every application — no ATS black hole.
Day 0
A senior from your craft reviews your work and gets back to you with a yes or no — never silence.
Within 5 days
A 60-minute conversation about your work, our pipeline, and how you approach problems day-to-day.
Week 2
Final chat with the studio lead, then a written offer. We aim to close every loop within four weeks.
Week 4